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 Post subject: TRS DKP
PostPosted: Fri May 04, 2007 9:27 am 
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Joined: Sat May 28, 2005 11:15 am
Posts: 1644
Location: SoCal
Class: Warlock
TRS DKP

Overview (goals)
The Goal of TRS DKP is to divide loot among those participating in TRS Raiding activities as fairly and quickly as possible. The system gives each item a value based on how strong it is in as un-bias a way possible. The system further permits bidding to influence this price to a degree in order to account for variation in individual items. TRS DKP is not meant to be perfect, it is meant to be as close as we can get and still be easily understood and quickly used.

Earning Points
Points are earned by hours spent in a “Point Raid” and bosses killed in a “Point Raid”. This includes the current progression content and any high value farm content available. An hour is worth 1.25 points, while a farm status boss is worth 2 points per kill. The first three kills of any boss earn bonus points, 5 for the first kill, 3 for the second, and 1 for the third for a total earned of 7, 5, and 3 points, all further kills are considered farm kills for 2 points each. As old content is farmed out it will be moved from the “high value farm content” list to the “non-point raid” list. For a full current list please [click here]. Bosses in non-progression instances may be slightly devalued as noted in the above link.
If you are late for a raid or leave early you earn only half the normal points for that raid and only earn points for the portion you were present for.
If you are available for a raid and on the wait list you earn full points for that raid.
Points are earned at the end of the raid night, and do not change durring a raid. It is your responsibility to check your points earned and let us know if there was an error in a timely fashion, past a week if you find an error we may not adjust it if we can't remember for certan what the situation was. Please report errors to the Officer who entered the raid (as listed on the DKP site) if possible.

Spending Points
Check your point total before each raid so that you know how many points you can spend, your total will not change durring a raid unless you spend points.
When an item drops in a “Point Raid” an officer or class leader will announce the item that is currently up for bid, the min and max point values for that item, and the bid duration (usually 20 seconds). Any Nightblade in the raid may then whisper the Loot Master how many points they are willing to spend, between the min and max value for the item. Nightblades may not bid more points then they have unless they have less then the min value for the item in which case they may bid the min value, however are forced to pass to anyone who has more points then them and is also bidding. Bids must be whole numbers, you can not bid fractional points, and fractional points in your current point value are not counted when determining if you are tied. After the bid duration has expired the Loot Master will check the points page to insure that the two high bidders actually have the points to cover their bids and then award the item to the high bidder for the second high bidder’s bid +1 point.
Example wrote:
Melriken is taking bids on a [Shiny Sword] min 20, max 60.
Hellmun bids 25 points, Ramielle bids 32 points.
Melriken announces that Ramielle wins for 26 points.

If the Loot Master is an Officer they may refuse any bid for any reason. This is not typically done, and typically only done when both the refused bid and the next higher bid are at the max point value for the item, or the next higher bid is that players current point total, and the item is clearly much better in the hands of the next higher bidder’s class/spec. Class leaders can not refuse a bid.
If two Nightblades bid the same for an item the tie is broken by the following rules:
  • if the tie occurs at the item's max bid, the Nightblade with the most points (including adjustment) wins the item for the max bid.
  • If none of the bidders can cover thier bid (and thus bid min) the Nightblade with the most current points wins for the mid bid.
  • If one or more bidder can cover thier bid, and the tie bids are not the item's max bid then all those bidders who can cover thier bid roll, high roll wins the item for the tie bid value.
  • All other ties are broken by a roll, high roll wins
A Nightblade with 125.25 points and a Nightblade with 125.75 points are considered to be tied in current points.
In a non-point raid any nightblade present may whisper the raid leader that they wish to spend points on an item that dropped, that item will then be auctioned off as though it were a “Point Raid” with a min 5 points and the items normal max bid.
-Item Point Caps
Items have a min bid of their iLvL * SlotMod * 0.5
SlotMod is 1.6 for 2 handed weapons, 1.0 for one handed weapons, ranged weapons, and chest, leg and head armor, 0.74 for Shoulder, Waist, Hand, and Foot armor, 0.68 for trinkets, 0.54 for Wrist armor, cloaks, rings, and necklaces, and 0.52 for off hand items (not weapons) and shields.
iLvL is a value available to in-game mods, and on websites like http://www.thottbot.com
All point values are rounded to the nearest whole number.
Example wrote:
Enigma (mage 2.5) Robes are an ilvl 88 item of the chest slot. That would be a 88 * 1.00 * 1/2 = 44 point item

Rejuvenating Gem is an ilvl 75, trinket slot item, that would be 75 * 0.68 * 1/2 = 25.5, or a 26 point item

Plagueheart (warlock 3.0) Bindings are an ilvl 88 item of the wrist slot. That would be an 88 * .54 * 1/2 = 23.76 or 24 point item

Dreadnaught (warrior 3.0) Pauldrons are an ilvl 86 shoulder item. That would be 86 * .74 * 1/2 = 31.82 or 32 point item

Robe of Faith (Priest 3.0) is an ilvl 92 chest slot item, that would be 92 * 1.0 * 1/2 = 46 point item

Progression raid items have a max bid of 3 times their min bid, non-progression raid items have a max bid of 2 times their min bid.
-Player Point Caps
Nightblades stop earning points at 200 points. Above 200 they earn adjustment. Adjustment is used to break ties, but every time you win an item all your adjustment is cleared before the points you spent on that item are deducted. This will be reflected in the point cost of the item as listed on our DKP site.
-Exceptions
Resist gear has a min point value of 10 and a max point value of 30. If no nightblades are interested in spending point on the item then the Loot Master will take whispers of “interested”, get the opinions of the other officers and class leaders present, and select one person from that list to receive the item free of charge. If no Nightblades present are interested alts may roll, if no alts are interested apps may roll.
Patterns have a min point value of 10 and a max point value of the current Player Point Cap (200). And are handled the same as resist gear if no one is willing to spend points.
While we are loathe to implement anything that smacks of a Loot Council and the potential for bias that it can bring, we feel that these two classes of items are unique. Additionally, the circumstances under which the officer discussion come into play are ones in which every attending member of the guild has had the opportunity to express interest by bidding a small amount of points.

Other notes
-Conditional Bids
When bidding points Nightblades may put conditions on their bid (like “30 points, pass to warriors”) if they so choose. You may not name a player in a conditional bid. If you do the Loot Master will interpret your condition to apply to all members of that player’s class, or ignore your condition or the entire bid at the Loot Master’s discression. (If the loot master is a Class Lead they will instead request you clarify your bid)
You may specify guild rank (Nightblade, Alt, App) in your conditional bid.
-Recalling Bids
You may message the Loot Master any time before bidding is closed to change or recall your bid. Once a winner has been anounced you may not change or recall your bid. It is important that if you are bidding on an item that you think would be better in the hands of another class that you put that condition into the bid and not try to pass later if you win the item over someone of that class, this includes specifying that you are passing to apps if that is your intention.
-Nightblades
Nightblades earn and spend points as outlined above, they may not roll for items during a point raid.
-Alts
Alts neither earn nor spend points. They may roll on any item that no nightblade present is willing to spend points on, high roll wins. Alts interested in an item should whisper the Loot Master "Alt Interested" when bids are being taken.
-Apps
Apps neither earn nor spend points. They may roll on any item that no nightblades present are willing to spend points on, and no Alts present are interested in rolling on, high roll wins. Apps interested in an item should whisper the Loot Master "App Interested" when bids are being taken.
-Non-Point Raids
Durring non-point raids all nightblades may roll on an item, if no nightblade rolls then alts may roll, if no alts roll then apps may roll. High roll wins. Any nightblade may force points on an item as though it were a point raid with a min bid of 5 points and a normal max bid for that item before anyone rolls for that item.

_________________
"Going to war without France is like going deer hunting without an accordion. You just leave a lot of useless, noisy baggage behind."
--Jed Babbin, Former Deputy Undersecretary of Defense - Jan 30 2003


Last edited by Melriken on Wed Jun 13, 2007 6:35 pm, edited 1 time in total.
Fixed corrupted data


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 Post subject: Re: TRS DKP
PostPosted: Wed Jun 13, 2007 6:33 pm 
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Joined: Sat May 28, 2005 11:15 am
Posts: 1644
Location: SoCal
Class: Warlock
Melriken wrote:
-Item Point Caps
Items have a min bid of their iLvL * SlotMod * 0.5
SlotMod is 1.6 for 2 handed weapons, 1.0 for one handed weapons, ranged weapons, and chest, leg and head armor, 0.74 for Shoulder, Waist, Hand, and Foot armor, 0.68 for trinkets, 0.54 for Wrist armor, cloaks, rings, and necklaces, and 0.52 for off hand items (not weapons) and shields.


Ranged slot items (Bows, Guns, Wands, Totems, Librams, etc) are currently suffering from being more expensive then they are useful for classes other then hunters. At the same time normal weapons are generally more expensive then they are useful for hunters. To help alleviate this problem we are removing the weapon “DPS increase” that was placed on ranged items for non-hunters, and the same increase that was placed on normal weapons for hunters.

Going forward ranged weapons will be priority hunters in all cases, if no hunters desire the item it will be auctioned off with a SlotMod of 0.54 (instead of 1.0) to non-hunters, this includes wands, totems, idols, and librams as well as actual ranged weapons like bows or guns.
Also hunters will receive lower priority on all Main Hand, One handed, off hand, and Two handed weapons, however these items will have a SlotMod of 0.54 (instead of 1.0) if they go in one hand, or 1.0 (instead of 1.6) if they are two handed for hunters.

This should bring the price of these items back in line with other items that provide a similar bonus.

Also SSC items are of a significantly higher iLvL then the items that we were getting when the Point System was first designed. To assure that we have sufficient points to bid on the items we have dropping we are increasing the point cap from 200 to 300, increasing the boss kill points in SSC from 2 to 3, and increasing the points per hour in SSC from 1.25 to 1.75. This change will also affect future progression instances (the Eye, MT Hyjal, the Black Temple, and beyond), however it will not affect Magtheridon, Gruul, or any other T4 instance.

As usual if you have any questions about the point system please feel free to ask myself or another Officer.

_________________
"Going to war without France is like going deer hunting without an accordion. You just leave a lot of useless, noisy baggage behind."
--Jed Babbin, Former Deputy Undersecretary of Defense - Jan 30 2003


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